#include "DirectorAI.h"
#include "../SGD Wrappers/SGD_Event.h"


DirectorAI::DirectorAI() : SGD::Listener(this)
{

	//SGD::Listener::RegisterForEvent()
}


DirectorAI::~DirectorAI()
{
}

/* Virtual*/ void DirectorAI::HandleEvent(const SGD::Event* pEvent)
{
	// DUMMY IMPLEMENTATION
	SGD::EventID _TestEvent =  pEvent->GetEventID();
}